Cube held in place by chains inside the Cinema 4D Viewport Interface

Different Ways to Lock Objects in Cinema 4D

  Hate when your objects move when you don’t want them to? In this tutorial, I’ll show you 5 different ways to keep your objects locked in place in Cinema 4D. We go through a variety of approaches, ranging from obvious and simple methods to…

Cinema 4D viewport showing multicolored tetris bricks

Making Tetris in Cinema 4D

Tetris! Need I say more? We’ll take a look at creating everything from constructing the bricks to creating a random brick-dropping animation natively inside of Cinema 4D. After that, we’ll fine-tune the animation using some tools included in the…

keyframe Bell Curve of Point Level Animation showing easing animation inside the Cinema 4D Interface

Easing Point Level Animations

Here is a quick tip on how to ease your PLA (Point Level Animation) keyframes in Cinema 4D using the Timeline. By default, PLA keyframes are linear and can’t be changed without adding a Time Track to your timeline. Time tracks have the added bonus…

Primitive Figure being masked with simple shapes in the Cinema 4D Interface

Masking In Cinema 4D

This is an update to a previous tip on how to mask objects in Cinema 4D. This update includes a tip on inverted masking, which keeps only what is visible on the opposite side of the mask. This technique can be used to create some unique effects. As…

Black and White gradient illustrating a depth matte in the Cinema 4D Interface

Custom Depth Mattes in C4D

Want more control over your depth mattes in compositing? In this tutorial, we look at how you can use simple shaders in Cinema 4D to move a depth matte around your scene in any way you want, using virtually any shader. It’s a fairly simple setup,…

Preset: X-Particle Noise Preset

Preset: X-Particle Noise Preset

Why another noise modifier? I love the standard noise (turbulence) in X-Particles, but it gets very chaotic very quickly. I wanted some randomness with a little more predictability — which is where this preset came from. It uses noise with a…

3D Shattered glass floats in the scene rendered with Cinema 4D

Quick Tip: Reverse Dynamics in C4D

Here’s a quick tip on reversing a cached dynamic simulations. It’s pretty simple to do but it’s sort of hidden away in different menus. The downside of this method is that it will reverse ALL of the dynamics cached. You…

Xpresso Nodes created inside Cinema 4D wired to make pinball flippers work interactively

C4D Xpresso Tutorial: Pinball Flippers

Just a simple little setup that lets you interactively activate pinball flippers whenever you hit a button in your user data(or viewport). One thing I forgot to add in the video is that if you want to slow down the flipper you could add a math node…

C4D QUICK TIP: TP MULTISHAPE EMITTER

C4D QUICK TIP: TP MULTISHAPE EMITTER

Here’s a quick tip to output multiple shapes with Thinking Particles. This may sound like an easy task, but it’s actually a bit tricky. There are a number of ways to do this. For example, you can clone objects onto particles, but then you lose the…

C4D QUICK TIP: AO CATCHER

C4D QUICK TIP: AO CATCHER

[vc_row][vc_column][vc_column_text]Here’s a little quick tip on how to render just the Ambient Occlusion for certain objects without using Multipass rendering. 1. Create new material and turn off all channels but Alpha 2. Load in the AO…