Different Ways to Lock Objects in Cinema 4D
Hate when your objects move when you don’t want them to? In this tutorial, I’ll show you 5 different ways to keep your objects locked in place in Cinema 4D. We go through a variety of approaches, ranging from obvious and simple methods to…
Making Tetris in Cinema 4D
Tetris! Need I say more? We’ll take a look at creating everything from constructing the bricks to creating a random brick-dropping animation natively inside of Cinema 4D. After that, we’ll fine-tune the animation using some tools included in the…
Easing Point Level Animations
Here is a quick tip on how to ease your PLA (Point Level Animation) keyframes in Cinema 4D using the Timeline. By default, PLA keyframes are linear and can’t be changed without adding a Time Track to your timeline. Time tracks have the added bonus…
Masking In Cinema 4D
This is an update to a previous tip on how to mask objects in Cinema 4D. This update includes a tip on inverted masking, which keeps only what is visible on the opposite side of the mask. This technique can be used to create some unique effects. As…
Custom Depth Mattes in C4D
Want more control over your depth mattes in compositing? In this tutorial, we look at how you can use simple shaders in Cinema 4D to move a depth matte around your scene in any way you want, using virtually any shader. It’s a fairly simple setup,…
Preset: X-Particle Noise Preset
Why another noise modifier? I love the standard noise (turbulence) in X-Particles, but it gets very chaotic very quickly. I wanted some randomness with a little more predictability — which is where this preset came from. It uses noise with a…
Quick Tip: Reverse Dynamics in C4D
Here’s a quick tip on reversing a cached dynamic simulations. It’s pretty simple to do but it’s sort of hidden away in different menus. The downside of this method is that it will reverse ALL of the dynamics cached. You…
C4D Xpresso Tutorial: Pinball Flippers
Just a simple little setup that lets you interactively activate pinball flippers whenever you hit a button in your user data(or viewport). One thing I forgot to add in the video is that if you want to slow down the flipper you could add a math node…
C4D QUICK TIP: TP MULTISHAPE EMITTER
Here’s a quick tip to output multiple shapes with Thinking Particles. This may sound like an easy task, but it’s actually a bit tricky. There are a number of ways to do this. For example, you can clone objects onto particles, but then you lose the…
C4D QUICK TIP: AO CATCHER
[vc_row][vc_column][vc_column_text]Here’s a little quick tip on how to render just the Ambient Occlusion for certain objects without using Multipass rendering. 1. Create new material and turn off all channels but Alpha 2. Load in the AO…