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Topowire 1.2
Topowire is a spline generator plugin for creating wire connections that can be instantly turned into dynamic splines. You can create wires within a single mesh or use topowire to connect multiple elements together. No more headache of lining up spline dynamics and belt objects between your objects!
Topowire Core Features
- Distribute wire across a single object or multiples objects
- Splines are ready to render instanly
- Use the Falloff Effector to limit where you want your wires
- Control wire thickness within the plugin
- Apply Dynamics to splines at the click of a button
- Easily adjust spline groupings and Y position of start and endpoints
- Set limits on minimum and maximum wire length
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Compatible with Cinema 4D R15 – 2024
WIRES EVERYWHERE!
You can use Topowire to generate splines on a single object or drop more objects in the hierarchy and connect them easily!
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INSTANT DYNAMICS
Once you have your wires set you can click “Generate Dynamic Splines” to instantly make them dynamic. Now you just have to add the forces or collider objects you want to interact with your splines.
RENDER INSTANTLY
As soon as you make your object a child of the Topowire Generator you will be able to render and see the results. Use the plugin to adjust the thickness properties of the spline to get the look you want.
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Hi Merk! Big fan of your plugin, but sadly i’m getting some strange errors in R23. Any idea of when Topowire will be patched? Thank you kindly.
Hi Clinton, unfortunately, Topowire isn’t yet compatible with R23. Merk has been out most of the year so we’ll have to wait for now.
Is this patch-able with Insydium’s free bridge patches to be compatible with r23?
Great question Tony! I don’t know the answer but let me know if that works for you:)
Will this work on mac?
Hello. Could you please inform me whether these licences are perpetual or annual?
Topowire and trypogen.
Hi Victoria, thanks for the question, they are perpetual licenses.
Is Merk like okay? Is he alive?