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Quick Matte Pro

The new Quick Matte Pro 2.0 is a professional Cinema 4D matte workflow plugin built to make object mattes fast, clean, and repeatable. With one-click tools for Alpha Matte and ID Matte modes, you can quickly isolate objects, assign IDs, and generate production-ready mattes without slow manual setup.

Designed for motion designers, compositors, and 3D artists, Quick Matte Pro 2.0 streamlines the full process with Saved Mattes, scene-aware matte presets, and Take/Render Mattes automation. It removes repetitive setup work so you can move from lookdev to compositing faster and with more consistency.

Tested and working with Cinema 4D 2024, 2025, 2026

Quick Matte Pro Core Features

 

  • Create mattes instantly with one-click object-based matte tools
  • Switch between Alpha Matte and ID Matte workflows at any time
  • Generate many unique ID mattes quickly with Auto Index
  • Save, load, update, rename, and reuse matte setups per scene with Saved Mattes
  • Automatically sync matte presets when switching between Cinema 4D scenes
  • Add selected saved mattes to Takes in one click
  • Batch render selected mattes with Render Mattes (Render Marked Takes workflow)
  • Keep mattes non-destructive with a dedicated Matte View toggle
  • Fully clean the scene with Reset All (removes QMP mattes, QMP render settings, and related takes)
  • Fast, practical UI built for quick matte setup and compositing handoff
Quick Matte Pro Plugin User Interface
Cinema 4D interface showing Quick Matte Pro easy object Matting

One-Click Matte Creation

 

Quick Matte Pro 2.0 lets you create production-ready mattes directly from object selections with a single click. Use Alpha Mode for clean black-and-white isolation, or switch to ID Mode for color-based matte passes.
There’s no complicated setup process, just select your objects and click Add To Matte. It’s designed to get you from selection to usable matte output immediately.

Fast Auto ID Indexing

In ID Mode, Auto Index speeds up large selections by automatically assigning a new ID number and color per object. This makes it easy to build multi-object ID passes without manually incrementing values.
Instead of repetitive setup, you can select multiple assets at once and generate organized, distinct IDs in one action. It’s ideal for fast compositing prep on complex scenes.

Side by Side of Cinema 4D Viewport and Render matting materials with Quick Matte Pro
Cinema 4D viewport showing Quick Matte Pro Matting Textures with Alphas

Saved Matte Presets

Saved Mattes let you store matte configurations as reusable presets inside the current scene. You can load them later, update them with new selections, or rename them as your shot evolves.
This keeps your matte work consistent across revisions and avoids rebuilding selections over and over. It’s a clean, reliable way to maintain repeatable matte setups.

Takes & Batch Rendering

Quick Matte Pro can convert saved mattes into Cinema 4D Takes automatically, including render-setting links for each matte pass. You can then trigger Render Mattes to run a marked-take batch workflow.
This helps you output multiple mattes in one pass without manual take setup. It’s built for faster delivery and cleaner handoff to compositing.

Image with multipass buffers added to the Cinema 4D render settings

Speed up your compositing workflow with QUICK MATTE PRO

Change Log

  • 02-19-26: Version 1.0 Released

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