FREE CINEMA 4D PLUGIN
On-Off Switch.
Visibility on your terms. No keyframes.
On-Off Switch Tag is a Cinema 4D tag plugin that toggles an object’s viewport and render visibility at chosen frame switches with no keyframes. It can also drive linked objects, with per-object invert controls for opposite visibility behavior. Switch timing can be edited manually, set from the current playhead frame, locked forward, or stretched proportionally. The tag includes clear ON/OFF controls, state-based tag icons, and a compact single-tab interface.
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On-Off Switch — controls inside Cinema 4D.
FREE RESOURCE
AT A GLANCE
On-Off Switch core features.
Add frame-based ON/OFF visibility switches to any C4D object
Control viewport visibility, render visibility, both, or neither
Add and remove switch points with simple + and - buttons
Set any switch to the current playhead frame with one click
Link extra objects to follow the same visibility timing
Invert linked objects for opposite ON/OFF behavior
Lock forward timing to shift a switch and everything after it
Stretch timing between the first and last switch while preserving spacing
Quick visibility override to bypass switch visibility
Built for your workflow
A closer look.
Link visibility and retime switches without keyframes.
LINKED VISIBILITY
One tag.
Everything in sync.
Use the tag solo on one object, or add Linked Objects to control multiple objects from the same ON/OFF timing. Linked objects follow the visibility state of the main tagged object automatically. Turn on `Invert` for any linked object to make it do the opposite. This makes it easy to swap between objects, alternate visibility, or coordinate several scene elements from one tag.
Linked objects
Invert
Link visibility timing and invert individual objects.
SWITCH POINTS
More control.
Less clutter.
Easily add or subtract switches to only show what you need leaving your UI clean and easy to read. Each switch acts like a toggle point on the timeline, turning the controlled object on or off when the playhead reaches that frame. This makes it easy to build simple blinking patterns or more complex visibility timing without setting up Xpresso nodes manually.
Add switch
Remove switch
Add only the visibility switches your sequence needs.
LOCK FORWARD TIMING
One change.
Move the sequence.
The switch frames are easy to tweak directly in the plugin, so you can adjust timing without digging through keyframes or Xpresso nodes. Set buttons let you snap any switch to the current playhead frame, which makes timing changes fast while you work in the timeline. Lock Forward Timing lets you move one switch and have every following switch shift by the same amount, while earlier switches stay untouched.
Set frame
Lock forward
Shift later visibility switches together without changing earlier ones.
STRETCH TIMING
Same rhythm.
A different pace.
Stretch lets you adjust the first and last switch while the middle switches keep their relative spacing, making it simple to compress or expand an entire visibility sequence.
First frame
Last frame
Stretch
Compress or expand the sequence while keeping switch spacing proportional.
A little less setup.
A lot more creating.
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