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Category Archives: Blog

Freebie: Dockable Scene Display Filter

Blog, Freebies, Python, ScriptsBy Alpha PixelOctober 0911 Comments

Subscribe to the channel for updates Cinema 4D’s interface and UI customizability is amazing in my opinion. However, there are a few menu’s that are oddly not editable/dockable, the scene Display Filter being one of them. This is the one that let’s you globally Hide or Show Elements in the scene. It’s something I often…

Cinema 4D App Icon R23

C4D Icon Pack

Blog, Freebies, ToolsBy Alpha PixelSeptember 014 Comments

It’s that time of the year, a new release of C4D and another identical version-less Cinema 4D icon fills your dock. But not anymore! We’ve released a pack of icons that will let you differentiate the version easily!

C4D Freebie: Drop To Floor

Blog, Freebies, Plugin, Python, ToolsBy Alpha PixelAugust 2942 Comments

Drop To Floor has been updated for the new Cinema 4D 2023 release and beyond! The new C4D release uses python 3 which changed some of the code needed to make the plugin function and here we are with the update.

Shows off some code from the save at render script for cinema 4d

C4D Freebie: Save-At-Render Scripts

Blog, Freebies, Python, Quick Tip, Scripts, TutorialBy Alpha PixelAugust 14

OK C4D users, here’s one that could save your butt some day. We have a freebie called Save-At-Render which is a collection of 3 scripts that add the functionality to save your scene file along with your render file output.

Cinema 4D Modeling Cam 2.0 projection mapping header image

Modeling Cam 2.0

Blog, Freebies, Product, Python, Tools, XpressoBy Alpha PixelJuly 156 Comments

Modeling Cam 2.0 Info Modeling Cam was created from a need to not only setup camera projections faster but be able to quickly zoom in and fine tune the details of you projection models. The Projection mapping process can be a lot of fun, even more so when you can get to the fun bits…

Cube held in place by chains inside the Cinema 4D Viewport Interface

Different Ways to Lock Objects in Cinema 4D

Blog, Freebies, Quick Tip, TutorialBy Alpha PixelJune 051 Comment

Hate when your objects move when you don’t want them to? Here I’ll teach you 5 different ways to keep your objects put.

Cinema 4D viewport showing multicolored tetris bricks

Making Tetris in Cinema 4D

Blog, Freebies, TutorialBy Alpha PixelApril 251 Comment

Tetris! Need I say more? We’ll take a look at creating everything from constructing the bricks to creating a random brick dropping animation natively inside of Cinema 4D quickly. Then we’ll fine tune the animation with some tools included in the scene file.

keyframe Bell Curve of Point Level Animation showing easing animation inside the Cinema 4D Interface

Easing Point Level Animations

Blog, Freebies, Quick Tip, TutorialBy Alpha PixelApril 021 Comment

Here is a quick tip on how to ease your PLA(Point Level Animation) keyframes in Cinema 4D in the Timeline. By default, PLA keyframes are linear and can’t be changed without the help of adding in a Time track in your timeline.

Primitive Figure being masked with simple shapes in the Cinema 4D Interface

Masking In Cinema 4D

Blog, Freebies, Quick Tip, TutorialBy Alpha PixelFebruary 261 Comment

This is an update to a previous tip on how to mask objects in Cinema 4D. The update includes the tip of inverted masking which will keep only what is visible on the opposite side of the mask. This can be used to create some unique effects as well.

Black and White gradient illustrating a depth matte in the Cinema 4D Interface

Custom Depth Mattes in C4D

Blog, Freebies, Quick Tip, TutorialBy Alpha PixelFebruary 20

Want more control over your depth mattes in composting? In this tutorial we look at how we can use simple shaders in Cinema 4D to move a depth matte around our scene in any way we want using any shader. It’s a fairly simple setup but just be sure to either save your scene as…

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